Costume & Fashion Design Studio

Drawing from many disciplines and utilizing a variety of skills and technology, students will learn to research and communicate their ideas through a series of student-driven individual projects and mainstage shows. Students will explore the visual communication, history, and impact of clothing both on the stage and in everyday life, and they will deepen their understanding of the principles of costume and fashion design. Students will also learn the skills and techniques needed to then create their own designs. These techniques may include research, collage, sketching, digital sketching, figure drawing, sewing, draping, pattern making, tailoring, dyeing, distressing, painting, and craft. Students entering this class should be highly motivated and work well independently. This course can be taken more than once and at the Honors level with permission from the instructor. Students interested in taking more than one art class should reach out to the registrar or the Head of Performing Arts to discuss possible options. Three Term Course No Prerequisite Required.

Foundations of Design/Tech Theater

In this introductory course, students will begin the year using design projects and games, practical activities and scene work to develop storytelling skills. Students will learn about the design and production aspects of theater and specific script analysis tools. Practical hands-on stagecraft is taught in the various theaters and theater-related spaces such as the scene shop and control booth. This course meets with the Foundations of Theater class, and it is meant to give students an overview of the major components of theater including acting, technical theater, public speaking, and script analysis. Students interested in taking more than one art class should reach out to the registrar or the Head of Performing Arts to discuss possible options.

Two Term Course

This course is a recommended course for students entering the Upper School Theater Program.

Advanced Design & Tech (Honors)

Advanced Design & Tech is a one-term, process-to-production course designed to prepare students for 2 public performances at Beaver. The course begins by focusing on script analysis and design, and then students work as theater technicians and designers to bring the play to fruition with the Advanced Theater Acting and Advanced Costume Design classes. Technical theater roles encompass areas such as stage management, set, light, and sound design as well as technical direction and engineering. Students entering this class should be highly motivated and interested in an intense and exciting experience that requires a great deal of commitment. This course involves two weeks of rehearsal outside of the regular school day at the end of the process so that the play can be performed in its entirety while adding technical elements and costumes. Recent productions include She Kills Monsters and Exit, Pursued by a Bear. One Term Course: Winter Term  Prerequisites: Design & Tech Studio or permission of the instructor.

Engineering Applications – Robotics

Interests: Design, Engineering
Inspired by NASA’s OSIRIS-REx mission, this robotics course challenges students to design, build, and justify a robotic system under real-world constraints. Students learn not just how to build robots, but how engineers think—balancing budgets, managing risk, learning from failure, and communicating technical ideas. The course emphasizes problem-solving, resilience, and collaboration, culminating in a mission-style final challenge that mirrors how real space missions are designed and executed. Do not take this course if you plan to attend NuVu. Prerequisites: Physics Applications: Engineering or departmental permission.

Advanced Engineering Design – Project Studio (Honors)

This course is intended to give students a more challenging and demanding environment to apply the skills they learned in either Engineering Applications: Robotics (formerly Engineering Design Foundations) or at NuVu and allow them to continue to wrestle and build on solutions to real problems. This course is largely project-based, and students are expected to use class time to research and design solutions to engineering design challenges. All projects are teacher guided but student led, with the goal of learning and using the tools and approaches of the engineering mindset. Prerequisites: Engineering Applications: Robotics or NuVu. Departmental permission required. Offered at the Honors level only.

Design & Tech Studio

Design & Tech Studio is a course for students interested in Technical Theater and/or Theatrical Design. Drawing from many disciplines and utilizing a variety of skills and technology, students will learn to research and communicate their ideas through a series of student-driven individual projects and mainstage shows, allowing them to learn and utilize design and production tools as well as carpentry, scenic painting, props, lighting, and sound. Students will explore how theater artists use these tools for creative problem solving and to communicate with audience members. The successful student would gain an understanding of shop and theater safe working practices, basic construction skills, knowledge of lighting and sound instrumentation and rigging, as well as how communication, planning, and collaboration are central to the health of a theater production. This course can be taken more than once and at the Honors level with permission from the instructor. Students interested in taking more than one art class should reach out to the registrar or the Head of Performing Arts to discuss possible options. Three Term Course No Prerequisites.

Entrepreneurship with a Purpose

Can entrepreneurship be the response to local and global challenges? Can it serve a purpose beyond being just a money-making endeavor? In this class, you will learn about how businesses are created and why some thrive and others fail. You will also design ideas to start your own business with empathy and a purpose in mind; business ideas that can have a meaningful, positive impact on others. This social entrepreneurship course will look at the change-making potential of people to pursue ideas, solutions, philanthropy and advocacy. You will hear from experts; analyze how businesses operate; explore Boston's thriving entrepreneurship ecosystem; and brainstorm your own startup idea. This class will allow you to present your ideas to investors and organizations that look for purposeful social entrepreneurs to make a difference.

Sculpture

Go deeper into the how and why humans have made things throughout time. We will investigate objects that were designed for functional uses as well as objects that were made to function as art. You’ll have options to build with your hands and/or software, including woodworking, ceramics, plaster, resin, and 3D modeling. Regular discussion of The World of Art and Art History will provide context for our work. Critiques, documentation, and presentation will be essential elements of the class, with an emphasis on both process and product.  Prerequisites: 3D or by the recommendation from the Visual Arts Department Head.

Advanced Physics – Electricity & Magnetism (Honors)

Interests: Design, Engineering, Research
The goal of Advanced Physics is to develop tools and intuition capable of describing the physical world at a very general level, using more sophisticated mathematical tools such as geometry, trigonometry, functions, pre-calculus, and calculus. The topics studied during this term include electricity, electrostatics and electric fields, magnetic fields, and the interplay between electric and magnetic fields. This course is extensively laboratory based while developing the theoretical ideas of an introductory college physics course. Students are required to draw conclusions based on evidence gathered with such devices as batteries, bulbs, capacitors, wires, hand generators, and motors. If time allows, the course may also include electromagnetic radiation (light, x-rays, microwaves, etc.) as an extension. Prerequisites: Physics Foundations and Physics Applications: Engineering (previously Conceptual Physics) or equivalent or  departmental permission. Offered at the Honors level only.

Visual Arts 8

Interests: Design, Hands On
How can I begin to navigate this world using visual art and process as a starting point? In 8th grade, students continue to build upon their brainstorming skills and  learn about artists as they respond to themes such as Time, Text in Art, Creating Space, and Objects in/as Art . The line between art and daily life can be blurry at times as students react to nontraditional materials and processes. 

Visual Arts 7

Interests: Design, Hands On
In 7th grade, students begin to incorporate themselves into their work. Memories, experiences, and emotions slowly make their way into the art making process. Materials continue to play an important role as we join a personal component to the students’ work. This is the groundwork for helping students develop the skills they need to express themselves effectively through their art. Communicating through visual art is a tool that will continue to be a focus as students move through Middle School and Upper School.

Visual Arts 6

Interests: Design, Hands On
Sixth graders are encouraged to begin to value their art making process over their product as they move through projects dealing with ideas around visual mapping and composition, characters, repetition, scale, and perspective. Students are given a lot of freedom to take their work in directions that interest them. This approach is designed to produce engaged young artists who are excited about their work.