This past week, the exhibit Process – a show featuring both Middle and Upper school work – opened in the Griffin Gallery.
Process explores how no creative process is linear and how it’s the breakdowns and the breakthroughs that get you to the end.
“Doubt and excitement are what turn a simple idea into a learning experience,” said Innovator-in-Residence (and the exhibit’s curator) Stefy Cohen. “This exhibit is a glimpse into the behind the scenes, into the creativity, into the turning points of students’ work here at Beaver. It’s just an example of all the amazing things that can happen when students learn in a supportive community.”
Students from all grades and classes – including English, Spanish, math, and performing arts – have their work on display in this show.
You can see the Process of the following projects (and more!) in the gallery from now through Monday, February 11.
“Process is one of those fundamental elements in a project’s quality. It also shows a lot about someone as a person: Their capacity to work well is probably correlated to their motivation and determination in life.”
by Max Glenn ’18
Project: Music analysis podcast
Process: I spent a few weeks making the first episode, and I found myself going deep into the artist’s past and each track’s musicality. I also had to prepare an artist statement for Ms. Cohen, in which I reflected on my process.
by Jenna Holland ’22
Project: Carnival game
Process: My partner Emma and I worked many hours in the Design Level. We used machines and tools, such as the laser cutter, table saw, and the miter saw. With these tools, we created all the parts of the game. Finally, we put it all together and tested to make sure the game worked. Then, to prepare our project for the gallery we wrote our creators statement because we had already done everything else.
“Throughout the process, we worked around setbacks and revised our final product to fit the time constraints. Despite these setbacks, we were happy with our project in the end.”
The Power of Martyrdom
by Jayden Lee ’22
Project: A guillotine in the style of Ancient Greek architecture inspired by the main character of Antigone and the power of martyrdom.
Process: Work with the Research + Design team to brainstorm ideas and determine tools needed; make prototypes; and create the finished product.
See photos from the exhibit in our Instagram Visual Arts story highlight and on Facebook.